Location: Nîmes, France
What you will do
- Animate Character and assets
- Import/Export animation in Unity and Unreal
- Retake and optimize animations
What you must bring
- Imperative to adapt to any type of Rig
- Ability to auto evaluate your work
- Really good knowledge about Unity and Unreal.
( Import, animation, animator, blueprint...)
- Good knowledge about Autodesk Maya.
- Knowledge in Rig and Melscript/Python is a plus.